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	<title>Blynx.org</title>
	<link>http://blynx.org</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Mon, 12 Jul 2010 02:10:45 +0000</lastBuildDate>
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	<item>
		<title>Arcadia Website</title>
		<description><![CDATA[The website is up! Check it out here.]]></description>
		<link>http://blynx.org/?p=30</link>
			</item>
	<item>
		<title>Arcadia</title>
		<description><![CDATA[Arcadia, previously known as Arcadium, has received a massive revamp. The entire framework and game have been recoded and redesigned. This was to allow cleaner code, incase I decide to let it go open source. &#160; A teaser trailer has been released demonstrating most of the features and enemies.]]></description>
		<link>http://blynx.org/?p=29</link>
			</item>
	<item>
		<title>Very Excited!</title>
		<description><![CDATA[Yes! I’m very excited to announce the release of Arcadium. I will not stop updating it. I’m sure you guys will notice bugs, but that’s expected, it’s only the first version. Sadly, it is only singleplayer. If you like the game, please donate, so I can fund the game more. I’m only one man, not [...]]]></description>
		<link>http://blynx.org/?p=26</link>
			</item>
	<item>
		<title>Arcadium</title>
		<description><![CDATA[Well, my old post about Arcadium got deleted in my little mess up, so I’ll rewrite about it. &#160; Arcadium, is a Geometry Wars inspired game. Although not the same as Geometry Wars, it is a similar designed. Arcadium was started for my 2011 end of year project for a class I&#8217;m undertaking. Currently, it [...]]]></description>
		<link>http://blynx.org/?p=16</link>
			</item>
	<item>
		<title>Retarded</title>
		<description><![CDATA[I am officially retarded&#8230;I dropped the mysql database accidentally, so now I have a brand new blog.. I&#8217;ll try and repopulate it all.]]></description>
		<link>http://blynx.org/?p=14</link>
			</item>
	<item>
		<title>Layout change</title>
		<description><![CDATA[The layout will be under work over the next few days. Sorry for any inconvienience.]]></description>
		<link>http://blynx.org/?p=11</link>
			</item>
	<item>
		<title>Networking</title>
		<description><![CDATA[I have begun attempting to create networking in Arcadium. I plan to release a single gamemode to begin, but will release more later.]]></description>
		<link>http://blynx.org/?p=10</link>
			</item>
	<item>
		<title>Concept: Portals</title>
		<description><![CDATA[I’ve been thinking, is it possible to create a portal effect with a render to target surface? So i’ve modified my game framework to allow easy use of RTT. I’ll write a blog post on the success. Or failure.]]></description>
		<link>http://blynx.org/?p=9</link>
			</item>
	<item>
		<title>Planagen Development</title>
		<description><![CDATA[I’ve been creating a terrain generator for the last few days. Managed to get it to work, but so far: Not really coming out how i’d like, but it looks trippy huh? Close up: As you can see, it is made up of “points”, now i’m wondering..Should I keep it like this, and try and [...]]]></description>
		<link>http://blynx.org/?p=8</link>
			</item>
	<item>
		<title>Dude, where’s my tutorial?</title>
		<description><![CDATA[I know I promised the tutorial!! I’m sorry, I&#8217;ve been busy with school, I&#8217;ve got so much work.. Not to mention having to work on my Major Project ( which is due NEXT YEAR ), Why am I working on it now? Because it’ll take me forever!]]></description>
		<link>http://blynx.org/?p=7</link>
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