Arcadia, previously known as Arcadium, has received a massive revamp. The entire framework and game have been recoded and redesigned. This was to allow cleaner code, incase I decide to let it go open source.
A teaser trailer has been released demonstrating most of the features and enemies.
Yes! I’m very excited to announce the release of Arcadium. I will not stop updating it.
I’m sure you guys will notice bugs, but that’s expected, it’s only the first version.
Sadly, it is only singleplayer.
If you like the game, please donate, so I can fund the game more. I’m only one man, not an entire team.
Well, my old post about Arcadium got deleted in my little mess up, so I’ll rewrite about it.

Arcadium, is a Geometry Wars inspired game. Although not the same as Geometry Wars, it is a similar designed.
Arcadium was started for my 2011 end of year project for a class I’m undertaking. Currently, it is only myself working on it, easier to maintain in my opinion.
It was designed to be for low-end computers, similar to the arcade style games way back in the old days. Oh how I miss them.
Interested? Head over to the Arcadium page to read more about it.
I have begun attempting to create networking in Arcadium. I plan to release a single gamemode to begin, but will release more later.